Free 72-hour pricing test

Find the price range people consider believable.

Run the four-question Van Westendorp test for your game and see where “too cheap,” “a bargain,” “expensive,” and “too expensive” cross.

No account. Tests close after three days.

Create the test

Show enough context to judge value.

Participants see the capsule, name, pitch, and tags before entering four prices. Use one audience and one currency throughout the test.

Three Steam tags
No account required.

The capsule and anonymous price responses are removed 30 days after the test closes.

A directional price-sensitivity exercise, not a demand forecast.

Results reflect the people who receive your link and the concept they are shown. Use a relevant audience and one currency. The capsule and anonymous responses are removed 30 days after the test closes.